2024-11-26T11:12:05.977Z|0x1f8c|[PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. 2024-11-26T11:12:06.220Z|0x1f8c|Initialize engine version: 2022.3.41f1 (0f988161febf) 2024-11-26T11:12:06.221Z|0x1f8c|[Subsystems] Discovering subsystems at path S:/SteamLibrary/steamapps/common/Rust/RustClient_Data/UnitySubsystems 2024-11-26T11:12:06.221Z|0x1f8c|GfxDevice: creating device client; threaded=1; jobified=1 2024-11-26T11:12:08.003Z|0x1f8c|Direct3D: 2024-11-26T11:12:08.003Z|0x1f8c| Version: Direct3D 11.0 [level 11.1] 2024-11-26T11:12:08.003Z|0x1f8c| Renderer: NVIDIA GeForce RTX 2070 (ID=0x1f07) 2024-11-26T11:12:08.003Z|0x1f8c| Vendor: NVIDIA 2024-11-26T11:12:08.003Z|0x1f8c| VRAM: 8006 MB 2024-11-26T11:12:08.003Z|0x1f8c| Driver: 32.0.15.6614 2024-11-26T11:12:08.510Z|0x1f8c| Initializing input. 2024-11-26T11:12:08.526Z|0x1f8c| Input initialized. 2024-11-26T11:12:08.684Z|0x1f8c| Initialized touch support. 2024-11-26T11:12:08.706Z|0x1f8c|Shader 'TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found 2024-11-26T11:12:08.706Z|0x1f8c|[PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. 2024-11-26T11:12:08.708Z|0x1f8c|UnloadTime: 2.160900 ms 2024-11-26T11:12:08.760Z|0x1f8c|Bootstrap Startup 2024-11-26T11:12:08.923Z|0x1f8c|Loading maps/maps.bundle UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) %590c4f30c6cdfd59ecec0c9cb1cf7f7e6e317d66:%e9a0b838895c1a94db516b22ec09fa89474c58d2(String) d__18:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2024-11-26T11:12:08.983Z|0x1f8c|Loading shared/audio.bundle UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) %590c4f30c6cdfd59ecec0c9cb1cf7f7e6e317d66:%e9a0b838895c1a94db516b22ec09fa89474c58d2(String) d__18:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2024-11-26T11:12:08.992Z|0x1f8c|Loading shared/content.bundle UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) %590c4f30c6cdfd59ecec0c9cb1cf7f7e6e317d66:%e9a0b838895c1a94db516b22ec09fa89474c58d2(String) d__18:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2024-11-26T11:12:11.952Z|0x1f8c|Loading shared/items.preload.bundle UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) %590c4f30c6cdfd59ecec0c9cb1cf7f7e6e317d66:%e9a0b838895c1a94db516b22ec09fa89474c58d2(String) d__18:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2024-11-26T11:12:11.959Z|0x1f8c|Loading shared/monuments.bundle UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) %590c4f30c6cdfd59ecec0c9cb1cf7f7e6e317d66:%e9a0b838895c1a94db516b22ec09fa89474c58d2(String) d__18:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2024-11-26T11:12:12.802Z|0x1f8c|Loading shared/monuments_scenes.bundle UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) %590c4f30c6cdfd59ecec0c9cb1cf7f7e6e317d66:%e9a0b838895c1a94db516b22ec09fa89474c58d2(String) d__18:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2024-11-26T11:12:13.003Z|0x1f8c|Loading shared/skinnables.preload.bundle UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) %590c4f30c6cdfd59ecec0c9cb1cf7f7e6e317d66:%e9a0b838895c1a94db516b22ec09fa89474c58d2(String) d__18:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2024-11-26T11:12:13.004Z|0x1f8c|Loading shared/textures.0.bundle UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) %590c4f30c6cdfd59ecec0c9cb1cf7f7e6e317d66:%e9a0b838895c1a94db516b22ec09fa89474c58d2(String) d__18:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2024-11-26T11:12:13.009Z|0x1f8c|Loading shared/textures.1.bundle UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) %590c4f30c6cdfd59ecec0c9cb1cf7f7e6e317d66:%e9a0b838895c1a94db516b22ec09fa89474c58d2(String) d__18:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2024-11-26T11:12:13.015Z|0x1f8c|Loading shared/textures.2.bundle UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) %590c4f30c6cdfd59ecec0c9cb1cf7f7e6e317d66:%e9a0b838895c1a94db516b22ec09fa89474c58d2(String) d__18:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2024-11-26T11:12:13.019Z|0x1f8c|Loading shared/textures.3.bundle UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) %590c4f30c6cdfd59ecec0c9cb1cf7f7e6e317d66:%e9a0b838895c1a94db516b22ec09fa89474c58d2(String) d__18:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2024-11-26T11:12:13.023Z|0x1f8c|Loading shared/textures.4.bundle UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) %590c4f30c6cdfd59ecec0c9cb1cf7f7e6e317d66:%e9a0b838895c1a94db516b22ec09fa89474c58d2(String) d__18:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2024-11-26T11:12:13.119Z|0x1f8c|System Name: DESKTOP-2B2DN6J OS: Windows 10 (10.0.19045) 64bit CPU Model: AMD Ryzen 7 7700X 8-Core Processor Cores: 16 Memory: 31701 MB GPU Model: NVIDIA GeForce RTX 2070 API: Direct3D 11.0 [level 11.1] Memory: 8006 MB SM: 50 Process Memory: 1174 MB Mono Collects: 28 Memory: 13 MB 2024-11-26T11:12:13.653Z|0x1f8c|SteamID: 76561199042207524 (Smeagol) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) %31627adbf905574f590382a25dab658c6db9babf:%408bb14ba74080a71d2480ff82526d963bd3f9c7(%cf9c604aa14473f7411ba60cc2d1ff2859cd9155) %09b17f9caca816d05424a11806c50299cbc0f9a7:%408bb14ba74080a71d2480ff82526d963bd3f9c7(%cf9c604aa14473f7411ba60cc2d1ff2859cd9155) d__18:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2024-11-26T11:12:13.774Z|0x1f8c|Manifest Metadata Loaded 29680 pooled strings 13224 prefab properties 419 effect categories 1758 entity names 2024-11-26T11:12:13.885Z|0x1f8c|Command Line: "S:\SteamLibrary\steamapps\common\Rust\RustClient.exe" "-logfile" "output_log.txt" "-timestamps" "-disable-gpu-skinning" "--normal-rendering" "-graphics.dlss -1" "-graphics.dlss" "1-" " -graphics.dlss 1-" 2024-11-26T11:12:13.890Z|0x1f8c|Setup unity update hooks UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__18:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2024-11-26T11:12:13.890Z|0x1f8c|Command 'logfile' not found 2024-11-26T11:12:13.890Z|0x1f8c|Command 'timestamps' not found 2024-11-26T11:12:13.890Z|0x1f8c|Command 'disable-gpu-skinning' not found 2024-11-26T11:12:13.890Z|0x1f8c|Command '-normal-rendering' not found 2024-11-26T11:12:13.890Z|0x1f8c|graphics.dlss: "-1" 2024-11-26T11:12:13.890Z|0x1f8c|graphics.dlss: "-1" 2024-11-26T11:12:13.890Z|0x1f8c|graphics.dlss: "-1" 2024-11-26T11:12:14.018Z|0x1f8c|Command 'logfile' not found 2024-11-26T11:12:14.018Z|0x1f8c|Command 'timestamps' not found 2024-11-26T11:12:14.018Z|0x1f8c|Command 'disable-gpu-skinning' not found 2024-11-26T11:12:14.018Z|0x1f8c|Command '-normal-rendering' not found 2024-11-26T11:12:14.018Z|0x1f8c|graphics.dlss: "-1" 2024-11-26T11:12:14.018Z|0x1f8c|graphics.dlss: "-1" 2024-11-26T11:12:14.018Z|0x1f8c|graphics.dlss: "-1" 2024-11-26T11:12:14.095Z|0x1f8c|Config Loaded 2024-11-26T11:12:18.250Z|0x1f8c|Shader 'TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found 2024-11-26T11:12:18.296Z|0x1f8c|Loading Items Took: 4.1856128 seconds UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) %76a6ac1926dc3fd6e9c37a04c580c2f3ee4a8e61:%408bb14ba74080a71d2480ff82526d963bd3f9c7() %b07213a816bd007006326336ec84b68167d77877:%6aaff1040994f6a8c3811e1bf7b8147845ac7362(%7f0baf3582a901644c4e55e52574378e8bdbcf69) %31627adbf905574f590382a25dab658c6db9babf:%dc91e56b6da72270ecb0fdc5ef4e04d60630ffd6(InventoryResult) Steamworks.Dispatch:ProcessCallback(CallbackMsg_t, Boolean) Steamworks.Dispatch:Frame(HSteamPipe) %31627adbf905574f590382a25dab658c6db9babf:Update() 2024-11-26T11:12:18.305Z|0x1f8c|Building Items Took: 4.1953587 seconds / Items: 941 / Blueprints: 517 UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) %76a6ac1926dc3fd6e9c37a04c580c2f3ee4a8e61:%408bb14ba74080a71d2480ff82526d963bd3f9c7() %b07213a816bd007006326336ec84b68167d77877:%6aaff1040994f6a8c3811e1bf7b8147845ac7362(%7f0baf3582a901644c4e55e52574378e8bdbcf69) %31627adbf905574f590382a25dab658c6db9babf:%dc91e56b6da72270ecb0fdc5ef4e04d60630ffd6(InventoryResult) Steamworks.Dispatch:ProcessCallback(CallbackMsg_t, Boolean) Steamworks.Dispatch:Frame(HSteamPipe) %31627adbf905574f590382a25dab658c6db9babf:Update() 2024-11-26T11:12:18.895Z|0x1f8c|[EAC] Loading EasyAntiCheat 2024-11-26T11:12:20.902Z|0x1f8c|Shader 'Particles/FXVille Blood World Lighting': fallback shader 'Paricles/Alpha Blended' not found 2024-11-26T11:12:20.963Z|0x1f8c|got title filename: S:\SteamLibrary\steamapps\common\Rust\temp\3f047f7fb755192777656d0b4d25d9fb.png UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Rust.UI.MainMenu.d__10:MoveNext() System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Start(TStateMachine&) Rust.UI.MainMenu.Hero:%0af7a9193132f06be4f0d835e4ed4b8e87c2dc48() Rust.UI.MainMenu.Hero:Roll() MainMenuSystem:Awake() UnityEngine.Object:Instantiate(Object, Vector3, Quaternion) Bootstrap:%c4e3cc87b865cad84389691e8306f55310a602ea(String) Bootstrap:%fae1386b8665b87fc96e4d6b774b93dc6008bd0f() d__29:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2024-11-26T11:12:28.856Z|0x1f8c|Manifest Assets Loaded 122 skinnable objects 2024-11-26T11:12:28.927Z|0x2cd0|Unloading 5 Unused Serialized files (Serialized files now loaded: 177) 2024-11-26T11:12:29.091Z|0x1f8c|[PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. 2024-11-26T11:12:29.092Z|0x1f8c|UnloadTime: 2.812100 ms 2024-11-26T11:12:29.095Z|0x1f8c|Playing Video S:/SteamLibrary/steamapps/common/Rust/RustClient_Data/StreamingAssets/MenuVideo/harbor2.webm UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) MenuBackgroundVideo:%f689b378ed3c11505d340d9e80c8e64b9e12f2d5() MenuBackgroundVideo:Awake() 2024-11-26T11:12:29.237Z|0x1f8c|Unloading 123348 unused Assets to reduce memory usage. Loaded Objects now: 132006. 2024-11-26T11:12:29.237Z|0x1f8c|Total: 107.423600 ms (FindLiveObjects: 10.918600 ms CreateObjectMapping: 10.425900 ms MarkObjects: 62.793500 ms DeleteObjects: 23.285300 ms) 2024-11-26T11:12:46.895Z|0x1f8c|Steam Client Shutdown UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) %31627adbf905574f590382a25dab658c6db9babf:%692479fe256053fc5a7ab76d406eceff09929533() Client:OnApplicationQuit()